The heavily armed Vassal Witch Hunters provide fire support to Aeternus Continuum forces in battle. Though they are slow to move under the weight of their hex cannons, the Witch Hunters phase sequencers enable them to maneuver into the best position possible to unleash their deadly energy weapons. The hex cannons not only blast apart anything they are trained on, but they also rob their targets of those their Arcane protections.
☆ Three-model squad.
☆ Any Cypher cards on a unit hit by a Hex Cannon immediately expire.
☆ Their Mimetic Cloaks give them Stealth while charged.
☆ The Vassals’ Phase Sequencer mechanika enables them to spike to move through walls, buildings, and other models.
• three (3) Witch Hunter Squad models
All models and terrain pieces are supplied unassembled and unpainted, and without basing material.
Warcaster: Neo-Mechanika is a high-speed hobby miniatures game for two players who each take on the role of a powerful Warcaster in command of a formidable battle force!
Players assemble and customize a force of 20-30 models and fight a scenario-driven battle using dice and cards to control their mighty units and to cast epic cyphers. The game is played using an alternating-activation turn sequence with a round tracker that governs scoring opportunities and the duration of ongoing effects. Players take turns activating units one at a time and using their rack of cyphers, reality-warping spells that can be used to enhance their troops and warjacks or to devastate their opponent’s forces.
While Warcasters are not physically present on the battlefield, their presence is always felt. A Warcaster coordinates and supports their forces from a sophisticated command and control center called a rack, located aboard a massive battle carrier that transports the Warcaster’s troops and warjacks. In the game, the rack is represented by a deck of cards — the spell-like Cyphers — that players customize prior to the game based on the powers and abilities they wish to wield as a Warcaster!