Marcher Worlds’ combat engineers are a strange breed. Charged with maintaining and repairing the Coalition’s warjacks, these cantankerous combat mechaniks take to the battlefield with heavy armor laden with spare parts, gear, and powerful fusion torches that can serve as powerful short-range weapons.
– The Combat Engineer can Repair warjacks.
– It can Tune Up warjacks, giving them the tune up continuous effect.
– While this model is charged, its Spotlight removes Stealth from enemy models within 10″ of it.
– The Combat Engineer can spike to remove an activation token from a friendly warjack within 10″ of it.
- one (1) Combat Engineer
Warcaster: Neo-Mechanika is a high-speed hobby miniatures game for two players who each take on the role of a powerful Warcaster in command of a formidable battle force!
Players assemble and customize a force of 20–30 models and fight a scenario-driven battle using dice and cards to control their mighty units and to cast epic cyphers. The game is played using an alternating-activation turn sequence with a round tracker that governs scoring opportunities and the duration of ongoing effects. Players take turns activating units one at a time and using their rack of cyphers, reality-warping spells that can be used to enhance their troops and warjacks or to devastate their opponent’s forces.
While Warcasters are not physically present on the battlefield, their presence is always felt. A Warcaster coordinates and supports their forces from a sophisticated command and control center called a rack, located aboard a massive battle carrier that transports the Warcaster’s troops and warjacks. In the game, the rack is represented by a deck of cards — the spell-like Cyphers — that players customize prior to the game based on the powers and abilities they wish to wield as a Warcaster!