Hire spellcasters to put wind in your sails, duel with enemy wizards, send fireballs crashing into the enemy’s bows, and thwart their own sorcery. These optional rules and cards for Armada will add a sparkle of magic to your fleet, with a new Magic Phase and a new layer of tactics and excitement.
- Card deck (54 spell cards, five spell book cards)
- Eight page rules booklet
- MDF upgrade counters