Scourge Stalker / Ravager


Scourge Stalker / Ravager


Instock (1) / On The Way (0) / Can't be back-ordered

Receive 9 OutPoints! when you buy this product
SKU: TTDZR-SCG-003 Category: Tags: , , , ,


The Stalker is a highly aggressive frontline tank hunter unit, designed to deliver crippling damage to the heaviest armoured units at close range using its frighteningly powerful electroweb caster. This weapon projects a pair of wickedly sharp darts, followed by a wire filament through which a cataclysmic electric charge is passed. This awesome power fries the electronics, core systems and living bodies inside the unfortunate target, leaving a stench of vitrified internals and seared flesh in its wake.

The Ravager is a flexible anti-air unit, usually employed by the Scourge when long term air defence is needed. As a walker, it has much lower power consumption than the more aggressive Reaper skimmer and is often employed by Scourge occupation garrisons on conquered worlds. Coupled with greater survivability and independently targeting weapons, this makes the Ravager an excellent choice for vanguard defence.

Stalkers and Ravagers can easily become the bread and butter of a Scourge army. As Standard and Support choices respectively, they can be extremely common, and for good reason! With Armour 15 and high movement, they’re tough and fast, meaning you won’t struggle to bring their short ranged weapons to bear. Both armed with Razor Claws that are able to tear apart armoured vehicles at close range, they’re a thread to most units in game.

Stalkers are armed with Electroweb Casters which are deadly to most vehicles, even the most heavily armoured UCM tanks. Although their range is only 9″, they do not suffer from Active Countermeasures, and their 2+ accuracy means you can bring a lot of Energy 12 shots to a target.

Ravagers instead have two Heavy Shard Cannons, which – for Scourge at least – are extremely long ranged anti-air weapons. Able to target two different units, a full squad of three can put out 12 shots against 6 different targets per turn!

The Tactical Bomber’s Incendiary Missiles make it a very different craft. At Energy 2 they won’t cause much damage, although can hurt infantry at a push. Their prime use though is targeting scenery, where they automatically cause 2D3 Collateral Damage – perfect for burning out any occupants.

Contains 3 resin miniatures with the choice of weapons to make 3 Stalkers or 3 Ravagers. These miniatures are highly detailed, approximately 29mm tall.

Resin miniatures supplied unpainted and unassembled. This kit will require cleaning and assembly, and could need some small holes filled.

Additional information






Release Date



New Release


There are no reviews yet.

Only logged in customers who have purchased this product may leave a review.

Copyright © The Outpost. All rights reserved.